Impulse of War key art
Early AccessFebruary 24, 2017

Impulse of War

Dmitry Medvedev

Impulse of War is an indie simulation game by Dmitry Medvedev. In early access on PC since February 2017. Played in online multiplayer.

Official website ↗

Where can I play this?

Windows

Genres

Players

Media

  • Impulse of War screenshot
  • Impulse of War screenshot
  • Impulse of War screenshot
  • Impulse of War screenshot
  • Impulse of War screenshot
  • Impulse of War screenshot

About

Stop! You haven't captured the train yet? Didn't build a base and haven't mastered the planet? I won't jump from a springboard to take the flag! I'll be waiting for you! Different types of vehicles: - Buggy - Tanks (NEW!) - Hover (in development) - Terrain Vehicles (in development) - Spaceship (in development) - Mega-robots (in development) Different modes: - Building base - Capture a train - Capture the flag - Deathmatch - Hover-racing with shooting (in development) - Capture the points (in development) - Capture the fort (in development) - Mega-robot vs All (in development) - Clan wars (in development) - Tournaments (under development) - Co-op mode (in development) Modular editor vehicle: - Primary weapon (blaster / gun, etc.) - Secondary Weapon (shocker, energy shield, etc) - Armor Plates - Protection of the wheels - Spoilers - Colors - Trails - Wheels (in development) - Camouflage (in development) - Flags (in development) - Toot (in development) - Engine sound (in development) Building base: - The main building, which generates income - Other 10 buildings (in development) - Ability to build springboards (in development) - Teleports (in development) - Clan Base (in development) Communication: - Chat - Invitation to battle(NEW!) - Clans (in development) - Friends (in development)

Developer

Dmitry Medvedev

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