
ReleasedSeptember 10, 2026
Sweepers Luck
A Minesweeper roguelike about greed. Deduce which tiles are safe, then bet on the ones worth taking - scoring them as poker hands, stacking sticker combos, and pushing your luck one tile too far. The board always plays fair. You won't.
Where can I play this?
Windows
No storefront links confirmed yet.
Also available
Genres
- Strategy
Players
- Single Player
Media
About
It is Minesweeper, but you are not trying to clear the board. You are trying to hit
a score before you run out of Sweeps.
The unit of play is not the click. It is the Slip.
Bet on the tiles you can prove
Deduction tells you which tiles are safe. That is the easy part. Load up to five of
them onto a Slip, commit with SWEEP, and the numbers you uncover score together as a
poker hand - multiplied by the shape they made on the grid, and by how many you dared
to load.
One Bust anywhere in the Slip and the hand pays no multiplier. So the real question is
never "which tile is safe." It is "which safe tile is worth taking."
Or push it one tile further
Clear a Slip and you are offered a choice: bank the payout, or PUSH - turn one more
tile blind and rescore everything. The multipliers climb past anything a normal Slip
can reach. Bust on a push and the entire payout is gone.
Build something broken
100 Lucky Stickers. 35 single-use Tokens. 25 permanent board upgrades.
Stickers fire strictly left to right, so a x3 in the last slot is worth far more than
the same sticker in the first. Rearranging your build IS the build. Watch the chain
resolve one sticker at a time and learn exactly what you have made.
The board always plays fair
Every board is generated so it can be solved by reasoning alone. You should never have
to guess, and a Bust only ever reveals itself - one mistake never turns a solvable
board into a coin flip. If a board looks impossible, there is a deduction you have not
spotted yet.
Runs that do not stop
There is no win screen. Tickets keep coming and the target keeps multiplying, so a
build that stops growing gets left behind. Bosses arrive to change the rules for a
Ticket. Routes fork the run. Every run - win or lose - pays out Credits toward
permanent hand upgrades, Charms that change how the next run starts, and Stakes that
make it harder.
Features
100 Lucky Stickers, 35 Tokens and 25 board upgrades to build with
Enhanced tiles - Foil, Holo, Glass, Gold, Locked, Twin and Rotten
Endless runs with Bosses, branching Routes and difficulty Stakes
Run seeds, and an autosave that picks up at the Ticket you left on
Full controller support, built with handhelds in mind
Original soundtrack
Reduce motion, high contrast, and a frame cap for battery life
Developer
Default StudiosAre you the developer? Claim this game








